A useful raid shadow legends tier list answers one question before it ranks champions: who should receive your next books, gear, and upgrade materials? For most new or rebuilding accounts, the safest order is a reliable campaign carry, usually Kael if you selected him, followed by Decrease DEF or Speed support, then healing or protection and a boss specialist. Deacon Armstrong, Warmaiden, Apothecary and Geomancer can deliver more practical progress than a legendary champion left unbooked and poorly geared. The rankings below focus on investment value across campaign, dungeons, Clan Boss and Arena, while separating versatile builders from champions who become valuable only after a specific content problem appears.
This is a build-priority list rather than a contest for the highest damage number. A champion ranks highly when the investment improves several parts of an account, fills a difficult role, or remains useful after the early campaign. Gear quality, skill books, affinity, team composition and the content you are trying to clear can all change the correct choice.
| Priority tier | Champions to consider | Why they rank here | Main limitation |
|---|---|---|---|
| S: first progression core | Kael, Deacon Armstrong, Warmaiden, Apothecary | They cover campaign damage, Decrease DEF, Speed, turn flow and healing. | This is a pool of options, not an instruction to build all four immediately. Deacon and Warmaiden overlap. |
| S: high-impact when owned | Geomancer, Pythion, Duchess Lilitu, Scyl of the Drakes | They can anchor boss teams, survival teams or difficult wave content. | Some are late login or high-rarity investments, so they should not delay a weak early core. |
| A: strong next builds | High Khatun, Uugo, Venomage, Miscreated Monster, Rector Drath, Seeker, Toragi the Frog, Jareg | They provide speed, protection, debuffs, healing or boss utility that strengthens a developing roster. | The best choice depends on the role your current team lacks. |
| A: mode specialists | Coldheart, Royal Guard, Fahrakin the Fat, Madame Serris | They can make specific dungeon, wave or Arena teams much more effective. | They are often poor first builds if your account still lacks campaign clear speed and basic survivability. |
| B or hold | Narrow damage dealers, redundant supports and untested duplicate champions | They may become useful for Faction Wars, Secret Rooms or a later team. | Do not spend scarce books and top gear until you can name the content they will improve. |
The first row is the most important for a new account. A well-built rare champion can be more useful today than an unbooked legendary, while a specialist such as Coldheart may be outstanding in the right dungeon but unhelpful as your only campaign carry. Treat the table as a set of decisions, not a summons wish list.
Kael is the safest general recommendation among the original starters. His area attack helps with waves, while Poison gives him value in longer encounters. Bellower can become an excellent wave clearer if you obtain him, but he is not a reason to delay your chosen starter. The first campaign champion needs usable Speed, damage and enough health to survive; a perfect damage build is less useful than a reliable one that finishes runs consistently.
Deacon Armstrong is the most complete early support in this group. His kit improves turn order while helping the team land damage through Decrease DEF, so he can occupy several important slots at once. Warmaiden is the budget-friendly route to the same essential debuff, especially when Epic books are scarce. High Khatun is a useful Speed lead and turn-meter option from the login progression, while Apothecary adds healing to his Speed support. Seeker becomes more attractive for Speed-oriented Arena and boss teams once the account has enough damage to take advantage of his turn manipulation.
Do not automatically build Deacon and Warmaiden together as your first two supports. Their overlapping debuff function may leave the team without healing, protection or boss damage. Start with the champion whose other abilities and resource cost best match the current roster.
Geomancer deserves a high place on any account that owns him and needs stronger boss performance. He is especially valuable when the team can keep him alive long enough for his HP Burn and passive effects to matter. Venomage offers Poison-based damage and useful mitigation, while Toragi the Frog and Jareg help teams survive through Ally Protection and defensive utility.
Coldheart and Royal Guard serve a different purpose. Their enemy-max-HP damage can shorten suitable dungeon fights, but both require a team that controls waves and protects them. Coldheart also needs enough Accuracy for the turn-meter effect on her signature attack. Fahrakin the Fat can improve teams built around ally attacks and damage-over-time effects. These champions are strong additions, but they should follow the account’s core rather than replace it.
Apothecary is often the most accessible early answer to a team that dies before taking enough turns. Miscreated Monster is a good choice when shields and control are more valuable than direct healing. Rector Drath offers dependable support for difficult encounters, while Scyl of the Drakes becomes a major progression asset when reached through the login path. Pythion and Duchess Lilitu sit at the high end of this category because their protection, cleansing and revival tools can rescue teams that would otherwise fail.
Support champions still need to act quickly and survive. A famous healer in slow gear may contribute less than a lower-rarity champion who takes the team’s necessary turns.
Arena priorities change more sharply than campaign priorities. Deacon, High Khatun, Seeker and the later milestone champion Arbiter can support Speed-based teams, while Uugo and Madame Serris bring valuable debuff and buff-removal functions. A champion built for Arena may do little for Clan Boss, so do not move an Arena specialist ahead of your boss team if your account is still struggling with basic progression.
A champion’s tier only matters when the account can support the build. Use this order to turn a promising roster into a functional team.
Not always, but he is usually the most flexible original starter because his area damage and Poisons work in several early modes. If you selected Athel, Elhain or Galek, building that champion is normally more efficient than trying to replace them immediately.
Not automatically. Deacon combines Speed and turn-meter utility with Decrease DEF, while Warmaiden is a campaign-farmable rare who can fill the debuff role with a lower-rarity resource cost. Build Deacon when his wider kit fits your team; use Warmaiden when you need an accessible and efficient option.
Build Coldheart when dungeon bosses, especially fights where enemy-max-HP damage and turn-meter reduction matter, are the account’s main obstacle. She is less suitable as the first universal carry because she is fragile and relies on good Accuracy, damage and team protection.
No. Priority depends on the role, the content and the resources needed to make the champion work. A well-geared Apothecary or Warmaiden can improve an early team more immediately than a legendary champion waiting for books and suitable gear.
Keep them until you understand their skills and possible faction or mode uses. A champion may be valuable for Faction Wars, a restricted room, a future team or a specific affinity matchup even if it is not a sensible early investment.
Use this raid shadow legends tier list as a build order, not a permanent verdict. For most early accounts, the practical route is one strong starter at Rank 6, one Decrease DEF or Speed champion, one reliable support and then a specialist for the mode holding you back. Reassess after each major upgrade: a fully built champion that fits your current team is usually worth more than a higher-tier name sitting unused in the vault.